Hedonites of slaanesh pdf download






















Empowered by depravity and addicted to the most extreme pains and pleasures imaginable, the servants of Slaanesh are a scourge on the realms. When the hosts of the Dark Prince go to war, preening mortal warriors stride forth alongside cruel quicksilver daemons, tearing apart their beguiled foes with ecstatic abandon.

Any plans to update this with the new Slaanesh models? Gordan80 26 Oct, am. Hi I've some issues with the mask of slaanesh the new model and the herald on foot, I can load the models but if I unlock them the pieces pass through the table.

Great job anyway. Silvertongued Devil 16 Sep, pm. Yeah it seems to be working now. No idea what happened. Nothing changed. Thanks for the advice, though. Shadowtrinity [author] 16 Sep, pm. Silvertongued Devil 12 Sep, pm. The Lady of Ecstasy model seems to be failing to load. Also the Bladebringer on Exalted though that one's base was always a little odd for me - just as a head's up.

A nice little perk but the cost has since gone up, as has the cost of your best Heroes. Probably too expensive now. If a daemonette rolls an unmodified 6 on a wound roll, deal a mortal wound instead. Not bad, if you fill your battleline with daemonettes and you have the points maybe worth considering but probably costs too much now for the occasional mortal wound.

This used to be reasonably popular for lists using lots of Seekers of course but again due to the combined price hikes for the best Heroes, corners need to be cut elsewhere.

This actually comes up a little bit more often in Slaanesh than other gods because Slaanesh has almost no Mortal units, consisting almost entirely of Daemons. Its less variety but they mostly hit all the bullet points you wanted anyway.

The claws only get 2 attacks but at -2 Rend and 5 Damage at max health, you can impale many Heroes who try and fight it in one round. Both have the same really good attack profile but grant different abilities, both with redeeming qualities. Good for keeping your Keeper of Secrets in the highest damage bracket it can for as long as possible, because your opponent will try and beat this thing down.

An unmodified 6 with a melee weapon will trigger Delicate Precision which will let you do mortal wounds instead of normal wounds. At the start of the next combat phase, they must roll a die. On a the bonus simply goes away, on a the Hero is slain! Make sure youre willing to take the risk before committing.

To wrap it up their personal spell is not great, you can pretty safely overlook it. The command ability, Excess of Violence however is fantastic. Feel free to use it on your Keeper of Secrets them-self to really do some damage! Ultimately your goal with Keepers is pretty straight forward, they are powerful in melee, outfitted with many attacks and a decent save. They will be your workhorse so keep them alive long enough to deal the most wounds you can And generate more depravity points.

Trust them to do some damage but never take be granted that any monster can be felled with enough hits. In the past it was relatively easy to utilize Keepers to deal and take enough DP to just summon another in. The named variant of the Keeper.

They have an Aegis and Whip instead of choosing a weapon, which otherwise work the same. Instead of getting a bonus they must charge and attack Shalaxi, if possible. Do this to pick on Heroes you know Shalaxi can take on which is admittedly a lot of them! With Rend -3 you will chew through anything in the game pretty consistently, so draw them in and then just slaughter them.

Be aware that Shalaxi cannot be summoned by depravity points so be more careful with them than you would a vanilla Keeper. Their attacking is rather odd but lets you functionally nominate the model to attack twice, using a different weapon each time while the latter weapon gets to reroll hit rolls. I recommend saving the axe for second for bigger targets and the whip for larger units with 1 wound models.

The unique spell, Subvert , is great. Mostly a dedicated caster, this weird model is popular in a lot of lists. Some even bring 2 if they can. This escaped the FAQ change of Locus of Diversion, making it even better now, and can be targetted at an enemy where Locus of Diversion failed. Your Herald on foot, pretty decent. A named Herald on Foot, and a glass cannon. If nothing else they are a cheap inclusion if strapped for points.

It has 2 firing modes: one for groups and one for bigger targets and a really long range to boot. Three different mount options for the same Herald. Hellflayer can sprinkle in some mortal wounds and extra attacks, the seeker chariot moves fast and does damage on the charge and the exalted chariot combines the two. If you use any, the Exalted Chariot is excellent if you can afford the hefty point cost, with Seekers being a nice discount choice while Hellflayers sit in the middle.

As a Battleline option theyre quite good actually. As a result, most lists are going to take 3 squads of 10 to fill their necessary slots and focus their points elsewhere. This page battletome is your complete guide to the armies of the Dark Prince. You'll discover dark lore that sheds light on Slaanesh — the Chaos God of excess and pleasure — and his dreaded hosts.

From the relentless seekers to usurping pretenders, this book brings some of the most sinister corners of the Mortal Realms to life in fantastic detail, with stunning art, new lore and tantalising hints of what the future holds for the Dark Prince.



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